Unity/소스코드

카메라가 플레이어 따라다니게 하기

세에레_freewing 2023. 3. 15. 09:06
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cameraController 스크립트 생성

 

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CameraController : MonoBehaviour
{
    public float cameraSpeed = 3.0f;

    public GameObject player;

    private void Update()
    {
        Vector3 dir = player.transform.position - this.transform.position;
        Vector3 moveVector = new Vector3(dir.x * cameraSpeed * Time.deltaTime, dir.y * cameraSpeed * Time.deltaTime, 0.0f);
        this.transform.Translate(moveVector);
    }
}
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