Unity/소스코드
카메라가 플레이어 따라다니게 하기
세에레_freewing
2023. 3. 15. 09:06
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cameraController 스크립트 생성
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour
{
public float cameraSpeed = 3.0f;
public GameObject player;
private void Update()
{
Vector3 dir = player.transform.position - this.transform.position;
Vector3 moveVector = new Vector3(dir.x * cameraSpeed * Time.deltaTime, dir.y * cameraSpeed * Time.deltaTime, 0.0f);
this.transform.Translate(moveVector);
}
}
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